Experiments / Prototypes / Unity
Unity experiments
BIRDTECH / PROJECT FILEA playground for the next “what if?”
A video showcase of gameplay prototypes, physics experiments, procedural worlds, inverse kinematics, and VR projects built in Unity.
The project
An idea worth exploring.
This collection highlights a range of projects I’ve developed using Unity, spanning gameplay systems, simulations, and experimental mechanics. Each project focuses on different technical challenges and design ideas.
The work includes everything from physics-driven interactions and procedural systems to VR experiences, inverse kinematics, and real-time gameplay prototypes.
Many of these projects were built to explore new ideas quickly — testing mechanics, refining systems, and pushing performance and responsiveness in different directions.
- Multiple gameplay prototypes and systems
- Custom physics and interaction systems
- 3D inverse kinematics experiments
- Virtual Reality experiences
- Procedural worlds and low-poly planet systems
- 2D platformers with unique dimensional mechanics
- Educational and math-based games
- Open-source R&D and experimental systems
Have something of your own in mind?
Let’s make it happen